ofmarkerartist_setmarkershader Subroutine

public subroutine ofmarkerartist_setmarkershader(fname)

Set GLSL fragment shader used to draw marker, overriding any existing image.

If an empty string is given, then use default circular point.

This applies to the current active MarkerArtist.

Arguments

Type IntentOptional Attributes Name
character(len=*), intent(in) :: fname

File containing the shader source.