Set the light position for the specified grid position.
This applies to the current active WindowProxy. Light position is defined in eye coordinates (x right, y up, z out of screen).
| Type | Intent | Optional | Attributes | Name | ||
|---|---|---|---|---|---|---|
| integer(kind=int32), | intent(in) | :: | row |
Row in the grid to set. |
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| integer(kind=int32), | intent(in) | :: | col |
Column in the grid to set. |
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| real(kind=real32), | intent(in) | :: | x |
X position in eye space. |
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| real(kind=real32), | intent(in) | :: | y |
Y position in eye space. |
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| real(kind=real32), | intent(in) | :: | z |
Z position in eye space. |
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| real(kind=real32), | intent(in) | :: | w |
If 0 then directional (antiparallel to x,y,z direction). If 1 then positional (radiates from x,y,z direction). |