The light source's specular color (see set_light_ambient).
| Type | Intent | Optional | Attributes | Name | ||
|---|---|---|---|---|---|---|
| class(ReferenceFrame), | intent(inout) | :: | self | |||
| real(kind=wp), | intent(in) | :: | rgb(3) |
specular color [r, g, b] (0 to 1; default 0.05 gray) |
subroutine set_light_specular(self, rgb) class(ReferenceFrame), intent(inout) :: self real(wp), intent(in) :: rgb(3) !! specular color [r, g, b] (0 to 1; default 0.05 gray) self%light_specular_ = rgb call apply_light(self) end subroutine set_light_specular