Draw the name label on top of the scene (true: not hidden by bodies in front of it, as HUD text; e.g. a readout) or depth-tested (false, the default, as OpenFrames').
| Type | Intent | Optional | Attributes | Name | ||
|---|---|---|---|---|---|---|
| class(ReferenceFrame), | intent(inout) | :: | self | |||
| logical, | intent(in) | :: | on_top |
(true: drawn on top of the scene; false: depth-tested) |
subroutine set_name_label_on_top(self, on_top) class(ReferenceFrame), intent(inout) :: self logical, intent(in) :: on_top !! (true: drawn on top of the scene; false: depth-tested) self%name_on_top = on_top if (c_associated(self%name_text)) & call check_status(vkf_label_set_on_top(self%name_text, merge(1_c_int, 0_c_int, on_top))) end subroutine set_name_label_on_top